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Text File  |  1996-10-14  |  465 b   |  19 lines

  1. on mouseUp
  2.   global gWhichSound8, gLastLoop
  3.   set the volume of sound 12 to 0
  4.   puppetSprite(13, 1)
  5.   if the foreColor of sprite 13 = 255 then
  6.     undoLoop()
  7.     set the foreColor of sprite 13 to 226
  8.     set gWhichSound8 to getpn() & "Sounds:Loops:Loop6.aif"
  9.     sound playFile 9, gWhichSound8
  10.     set gLastLoop to 9
  11.   else
  12.     set the foreColor of sprite 13 to 255
  13.     set gWhichSound8 to EMPTY
  14.     sound stop 9
  15.     set gLastLoop to 0
  16.   end if
  17.   updateStage()
  18. end
  19.